Though your evaluation of Platinum Games compared to Cygame games is really off and one sided. The rest however is just guessing, though you already somewhat confirmed a theory by saying the other one is not correct.ĭunno, I read that it could've been due to ownership and whatnot. Obviously people with insider knowledge *know* what has happened. but once that is done - and it looks like it is in this case, I don't see how Cygames couldn't follow into their footsteps. It's not like they are dishing out masterpiece after masterpiece. Dragalia lost is a very fun mobile game, and Cygame is "good old SE" if I'm not mistake, so it's not like they can't design games.Īs far as I know, Platinum Games is on the edge since forever in terms of money etc. The game does look no worse in that trailer than it before. Cygames has done literally nothing to show me they are capable of finishing a Platinum Games project and the fact they went to them in the first place because they had no experience with action combat should be a gigantic red flag.Dunno, I read that it could've been due to ownership and whatnot. When situations like this happen, it almost always results in a shit game so like I said my interest went to 0. They are pretending Platinum never had anything to do with it.Ĭlearly there was a breakup for whatever reason. Wrong, early trailers and announcements literally had the Platinum logo in them and new stuff doesn't. Cygames has done literally nothing to show me they are capable of finishing a Platinum Games project and the fact they went to them in the first place because they had no experience with action combat should be a gigantic red flag. And unless I'm mistaken, they were supposed to specifically adjust/design the combat-(system) because Cygames has little experience in that regard.Wrong, early trailers and announcements literally had the Platinum logo in them and new stuff doesn't. They were working alongside Cygames on it. They never "gave" the game to them in the first place afaik. I'm pretty sure Platinum games was simply done with doing whatever was necessary to provide Cygames with whatever they were supposed to be doing. The feedback from fans who attend the Granblue Fantasy Fest in January will most likely be able to provide more insight into how the game looks, plays, and feels after a long, seven-year production process.The gameplay looks pretty much the same since the first few trailers. While the production of Granblue Fantasy: Relink has been confusing and complicated, the future of Relink may still be bright. However, games that are plagued with issues during production, including bouncing from one production company to another, often struggle with consistency and reliability during their initial release. Games like No Man's Sky have grown more favorable over the years due to these consistent improvements from developers. Related: Final Fantasy VII Mod Lets You Fight Like Cloud With Buster Sword Controller This resulted in programmers issuing consistent major patches. Other games that had various production issues, including Cyberpunk 2077 (2020), Fallout 76 (2018), and No Man's Sky (2016) suffered from notorious glitches once the games were released. With the consistent setbacks, changes in development, and delays, it could also lead to a lackluster gaming experience. It's unavoidable that over the last seven years, the initial excitement for the game has begun to dwindle. The announcement also confirmed that some characters from the original mobile app game will appear but did not specify exactly which ones. The game was set to feature a co-op multiplayer mode with up to four players and a single-player mode with three generated AI characters.Īll that's known about Relink's plot is that it will take place in the same universe as the first Granblue Fantasy but will occur in a new fantasy location or Skydom, as the in-game universe calls it. The hope was that it could generate new additions to the PlayStation game if players also used the mobile version. Initially, the programmers wanted a game that could also be played partially on a mobile device and that could interact with the console edition. It was to be released in 2018 with the target console being the PlayStation 4. The game was to be developed by Platinum Games, with Cygames handling the direction. Granblue Fantasy: Relink was first announced in the summer of 2016 at the PlayStation Press Conference in Japan.
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